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TOC: J Con Behaviour

Introduction

Journal of Consumer Behaviour, 14(6)

Advancing research on computer game consumption: A future research agenda
Yuri Seo, Margo Buchanan-Oliver and Kim-Shyan Fam [] []

How character presence in advergames affects brand attitude and game performance: A cross-cultural comparison
Yung Kyun Choi, Sukki Yoon and Charles R. Taylor [] []

How do reviews from professional critics interact with other signals of product quality? Evidence from the video game industry
Joe Cox and Daniel Kaimann [] []

Academic Papers

Machinima: Extending brand reach
Tracy Harwood, Tony Garry and Mike Uwins [] []

Special Issue Articles

Country of origin and brand image influences on perceptions of online game quality
Sang Jin Kim, Yung Kyun Choi, Kyung Hoon Kim and Honglei Liu [] []

Online identity construction: How gamers redefine their identity in experiential communities
Diego Costa Pinto, Getúlio Reale, Rodrigo Segabinazzi and Carlos Alberto Vargas Rossi [] []